A series of old masters’ paintings, recreated using algorithms, based on the original project of Johannes and Rosalba.
Inspired by information visualisation method called ‘treemapping’, I created an algorithm in Houdini that takes the original image, calculates the density of information and then subdivides it, based on some user-controllable parameters.
The result is a mosaic of rectangles that highlight the subtle changes in the colour palette of the original. The density of the information drives the number of subdivisions in any given area. One could say there is a similarity to the painters’ approach of using broader and finer strokes to achieve the end result.